Friday, 20 January 2023

Saddled animal: Zbrush Modeling

The Jerboa

It start of pretty great after the base sculpture. My hand some little boy. (it does get better)
I smooth him out after building him up with clay tool.  
most of my progress is using  IMM primitives and sculpting in to it.
I added in the tail and using smudge and pull to create fluff on the end of the tail

The Saddle

To create a saddle, I started by using mask to create cloth that the saddle would stay on and extrude it.
The saddle is slowly build and sculpt with primitives and clay brush 
The straps are later added with extrude
The hook are created with boolean tool to carve out the circle shape easily
and my son is done!

The Fur

I struggled with the pattern of the fur a lot, each time I remake the stamp seems to make the fur too detailed and I can not make the consistency of the fur to be fluffy and cute 
For example, the experiment below makes the fur stamp looks like wrinkly skin.
So i resorted to minimal approach with few small strands that stands out with height 
It was a success!

Finalized



I finalized and created patterns on the saddle further for the bake so I would not have to hand drawn the details in to the saddle. I am very content with the result.

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