Friday, 20 January 2023

Renaissance and the Golden Dutch Age. Focus on Portrait

During this week I was away, so I did not get to follow instructions and live models. I meet up with my sister and use her as a live model instead. This week's task is to create a tonal study of a model live. I use Charcoal as my main medium with charcoal pencils used to clean up the edges.

Process

I started with a quick sketch of the overall shape. I find myself doing this rather quickly from how used to seeing my own sibling's face almost every day.
I added the details and clean up the sketch underneath.
With the powder from the charcoal. I smudge and rub them in as the base of the drawing, creating mid-tone before using the charcoal to shade in the darkest part of her hair.
when it comes to the shadow on her face, I find it difficult to control the smudging and I make a lot of mistakes that a simple erasing would not work. So, I took this as a lesson and continue rendering with smaller details instead of using the wide surface to cover everything and smudge.
I use the smudge sticks and dip them in the powder I shave off from the charcoal pencil to swirl and create a fluffy texture for the scarf. It works better in my head but I think it was because I draw too fast to get them all in time.

Final Piece

Despite a lot of mistakes, I find smudging the powder to use as a mid-tone to be effective. But I should not smudge the darker shadow and take time with it using a sharp pencil. I understand my sister's facial structure from this task and hopefully, in the future, I can draw her more to accurately capture her character.

No comments:

Post a Comment

The Moss Fox: Unreal Engine 4

It has finally reached the final stretch! With all my textures, skinning, animation, and assets done. I placed all of my work on the group f...