Wednesday, 21 December 2022

Backyard project: Finalizing

On to the final part of the project, I fix the tri count and add more poly on to my model. I added the edge of the pavement from the feedback. The tri count of this project is now at 11,873 tri!

I made additional texture for the edge with the same texture as the tiles but with only vertical lines to create the bricks.

The edge was made with darker gradient map so it is visible on the scene

I also created power lines to make the wall on the right less empty by using spline
I added a metal grid for the drain as an additional and final asset to my project.
apart from the swaying animation I gave to the foliage, I also add small rain animation to support the light rain environment concept of my work.

Final Piece

Overall
Close Up Shots
Sides

And my project is done! Japanese convenience store alley. I have a lot of fun making this with a lot of relearning and learning new methods to make texture and sculpt for 3d projects. As much as I wanted to add more detail to this project since the goal was to make a clean aesthetic of japan. I think I did great and I am proud of myself. 

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