After getting the final design of the car, I worked on the colour. It is simple and based on real colour schemes of real cars with some twists and details, which I will add to my final render of the car.
I then create a 3D model of Tuktuk on 3DSMax as a base for my photobashing. I started with a very low poly version of the car.
I was going to give up from how bad it looked but I push on and make the wheel extend from the body and fix the front of the car. Adding a transparent window and a beer barrel to the side.
Final Piece
I thought I was done with the model but I got feedback and fixed a lot of the details including adding more details and object to the car which will help my photobashing easier because I will know the position and correct perspective. I am very happy with how it turns out and this will help a lot with my photobashing as it got the base for me to follow. Despite not having a lot of experience with car design or drawing a car. I have hopes for this project.




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