Process
It has finally come to the final post of this project. It feels like forever for this room to finish but oh, is it worth it.
I started the piece with the final decision of the sketch I wanted and use it as a guide to my perspective lines.
Drawing the default room along the perspective lines, I block out which area I wanted to place each of the main furniture.
I laid out the basic value of the objects and decided to add lanterns to the ceiling since it was looking empty and it would be a great centrepiece.
Adding more details to the room with items and slowly adding in value to each piece. I begin colourizing the props in the scene started by all the paintings. The paintings in this room are all pictures I have done before in the past placed on paper to make a little easter egg for myself.
Adding in colours to the grey valued props with gradient maps, I used overlay layer mode to colour them in.
Adding atmosphere to the room with shadow and lighting from the window. Blocking out the lights with black and white before adding in colour gradients.
Adding and rendering details that I missed.
Prop sheet I paint each item separately to make the details.
Final Piece
I am so happy with this piece and I love the lighting I added so much which creates a warm atmosphere just like I wanted. I made the background a lot more simple than my last work ( Cube world ) which is a nice improvement since that old one was very distracting.









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