Sunday, 5 December 2021

House/Shop Project : Trim sheets

 The trim sheet took me a while to fit all the items in the layout and think of what to add to the sheet as I multitask and make the sheet while making the model itself. I started by making the sheet references from the example sheet from Blackboard.
Trim sheet layout and base colour

Wood beam process

For wood beams, I started making basic wood beam shapes then adding shadings in greyscale. I then duplicate and stack them so I can have both pink wood and brown wood beams by using gradient maps.

Door process

The door was made with the same technique, base colour -> Greyscale -> gradient map with the addition of golden nails on the door.

Windows and signs process

The windows are quite fun to make. I try to make the inside of the shop but blur them later for the glasses pane as it looks weird on the actual shop. It took me a few tries to get the right design of the signs.
Outlines and colour inside of the shop

Adding blur, shadow, and lighting

Painting signs with gradient maps

Stone process

The stones are quite easy to do by using references and using a similar technique to the stone wall tiling.

Testing Trim sheet

First version

Second version

Final Piece



When the trim sheet was finally finished I was so relieved because it meant I could finally work on the foliage. I am very happy with the colour pallet I chose for this project, it was hard at first to select only one.

No comments:

Post a Comment

The Moss Fox: Unreal Engine 4

It has finally reached the final stretch! With all my textures, skinning, animation, and assets done. I placed all of my work on the group f...