Process
ZSPHERES used to create the base
After converting the mesh for the body, I have the ears by extruding the masking area.
Goofy
Rendering process and sculpting the eye lids. I was given feedback by my friend that it doesn't look like a fox enough.
there we go!
Elongate the body to make the limps easier to animate later on.
The mask is based on a Japanese Kitsune Mask with swirling patterns but I added the touch of my own creativity in and eyes symbol that was used by our group.
Masking the area on its back randomly to extrude it up, I transfer it in to patches of moss
Final Piece
I am very content with how this turns out and I really like the strokes of the hair that I created. The fox has a face design both with and without the mask so the detail is an extra bit I am proud of.
Alpha Decoration
Because the body was empty and my character have a disadvantage over the others because it is an animal, it will not have clothes that are detailed enough to rival others. So I decided to make leaves grow from its body, covering blank spots.












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