Friday, 22 October 2021

3D treasure Chest: Chest texturing

Making texture in Photoshop


After I finished the mood board and gathered ideas I needed for the chest, I started working on the texture in Photoshop. The process of making the texture of the model was not as hard as I thought it would be. Apart from having to get used to the tools on photoshop, the work went quite smoothly. This work did take me three days to work on though. I have to be careful when colour within the seams as the colour can bleed into other parts.
 



Starting off by making base colour on the shapes to separate them from the background with light grey, I write a small text where each part is located and which one is the top or bottom of the model as shown in the picture.



Painting process

I later used Hard brush to colour the base of each piece. I did not use grayscale during the painting process out of habit but I will try this technique out later to improve my shading and value on the model. I did not forget to name each layer and everything is in its place with folders and names

After I lay out all the base colours for the models I use a soft head brush mixed with a smudge tool to add details to the model. I noticed that I used only two brushes for this project and could have used more to add texture and variety to the model. I will also do that in future projects.

Final Texture

Platform Texture
Chest Texture
Cat Texture

Once I finished with the texture, it is time to put it on the model. I am very happy with my decision to make the platform a water surface and not just a plain blue model as in the concept art. My favourite part of my work would be the golden texture of the chest. Apart from reminding myself to take time, improve on how I do the lighting in a painting and render the art so it could be cleaner in the future, I am quite happy with the final product.

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